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| **Their cost have been increased to compensate. | | **Their cost have been increased to compensate. |
| **They are still affected by cooldowns. | | **They are still affected by cooldowns. |
| *Attacks now have a damage multiplier on top of their base damage.
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| **This makes expensive attacks scale better in the mid-late game.
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| *Added "First Strike" attack that's unlocked upon reaching level 4 (Must be used as the first move of a combo.)
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| *Added "Enraged Pummel" attack that's unlocked upon reaching level 7 (Can only be comboed after 2 or more moves.)
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| *"Summon Parasite" is now a comboable move instead of a unique one.
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| *All four size stats (Height, Muscles, Cock, Balls) are now capped.
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| **These caps can be increased in the "Modify Metabolism" menu that's unlocked upon acquiring Echo.
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| **Spending a Limit Break on a size stat increases its limit.
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| **Limit Breaks are acquired every other level.
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| **Limit Breaks can be redistributed at any point.
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| **Up to 50 limit breaks can be applied to each stat.
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| *Added six global size tier abilities for muscles, cock and balls size.
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| **Any character can acquire them once reaching a certain threshold for those stats.
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| **Height and muscle tiers grant strength.
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| **Cock and balls tiers grant stamina.
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| *Passage links are now set under the main window.
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| **Passage links can now be activated using number hotkeys.
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| *UI has be reworked to handle different resolutions better.
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| *The ability window has been reworked. (Huge thanks to https://twitter.com/the_musclemage for this!)
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| ==Balance==
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| *Tweaked values for muscle descriptors
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| ==Bugfixes==
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| *Fixed an issue where telling the right name to the minotaur guard wouldn't work in NewGame+.
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| *Fixed a passage where The Bind wouldn't apply growth that was mentioned in the writing.
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| *Fixed stat window taking the whole screen on some mobile browsers.
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| *Fixed bottom of UI being hidden on some mobile browsers.
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