Editing Version 0.7.3
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==New features== | ==New features== | ||
*The Stamina stat and its uses have been completely reworked. | *The Stamina stat and its uses have been completely reworked. | ||
**You have full stamina at the start of every turn. | **You have full stamina at the start of every turn. | ||
**You can spend stamina to draw additional attack cards for the turn, this replaces the redraw action. The cost increases the more you do it. | **You can spend stamina to draw additional attack cards for the turn, this replaces the redraw action. The cost increases the more you do it. | ||
**You can spend stamina to add additional action slots to your combo. The cost increases the more you do it. | **You can spend stamina to add additional action slots to your combo. The cost increases the more you do it. | ||
**Offensive moves have been balanced to cost more action slots, while passive moves cost less. | **Offensive moves have been balanced to cost more action slots, while passive moves cost less. | ||
**The "Stamina Recovery" stat has been removed. | **The "Stamina Recovery" stat has been removed. | ||
**All abilities giving "Stamina Recovery" have been reworked. | **All abilities giving "Stamina Recovery" have been reworked. | ||
***Unique Attacks" (Stomp, Ensnaring Goo, etc) have been reworked to be usable once per turn in any part of your combo (with the * combo value). | ***Unique Attacks" (Stomp, Ensnaring Goo, etc) have been reworked to be usable once per turn in any part of your combo (with the * combo value). | ||
**Their cost have been increased to compensate. | **Their cost have been increased to compensate. | ||
* | *They are still affected by cooldowns. |