Difference between revisions of "Stats"

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(Created page with "There are 15 (fifteen) Core Stats in DoC. == Level == Your "Level" determines your cumulative experience and dictates which Abilities you have access to. When you "Level Up"...")
 
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== Corruption ==
== Corruption ==
The main source of growth in DoC, "Corruption" grants the player access to new abilities and attacks, at the cost of preventing them from obtaining others. There are multiple sources of Corruption; the light of Nyx, the goo that seeps off of the bodies of "The Lost", the eldritch entities that grant power to demons. All have the power to corrupt the player in some way.
The main source of growth in DoC, "Corruption" grants the player access to new Abilities and Fight Moves, at the cost of preventing them from obtaining others. There are multiple sources of Corruption; the light of Nyx, the goo that seeps off of the bodies of "The Lost", the eldritch entities that grant power to demons, etc.. All have the power to corrupt the player in some way, including decisions they themselves make.


== HP ==
== HP ==
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== Stamina ==
== Stamina ==
The resource for your Fight Moves in combat. Each move in a combo consumes from your current stamina. Can be upgraded when you Level-up. Each stat point consumed increases your total Stamina by "4" (V.0.5.0) / "1" (V.0.4.9).
The resource for your Fight Moves in combat. Each move in a combo consumes from your current stamina and the amount of stamina consumed is shown at the top-left corner of the card, within a green hexagon. Can be upgraded when you Level-up. Each stat point consumed increases your total Stamina by "4" (V.0.5.0) / "1" (V.0.4.9).


== Stamina Recovery ==
== Stamina Recovery ==
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== Strength ==
== Strength ==
The stat that factors in the total amount of damage the player can deal with Fight Moves. Can be upgraded when you Level-up. Each stat point consumed increases your total Strength by "3" (V.0.5.0) / "1" (V.0.4.9).
The stat that factors in the total amount of damage the player can deal with Fight Moves. The damage value is shown in the center of the card, within a red pentagon. Can be upgraded when you Level-up. Each stat point consumed increases your total Strength by "3" (V.0.5.0) / "1" (V.0.4.9).


== Arousal ==
== Arousal ==
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== Crit % ==
== Crit % ==
 
The chance that the player will critically strike the opponent, dealing increased damage based on your current Crit DMG stat. The Crit % value is shown in the left-center of the card, within a red diamond.


== Crit DMG ==
== Crit DMG ==
 
The amount of increased damage the player inflicts on opponents when they successfully land a critical hit.


== Body Type ==
== Body Type ==
 
The player's physical form/size. The player starts with a "Slim" Physique, but can be upgraded through various means.


== Height ==
== Height ==
 
The player's height, measuring how tall they are. Grants the player access to unique abilities and Fight Moves depending on how great a difference in size the player is from their opponent.


== Cock Size ==
== Cock Size ==
 
The length of the player's member(s).


== Balls Size ==
== Balls Size ==
The girth of the player's balls. Grants the player access to unique abilities and Fight Moves depending on how great a difference in size the player is from their opponent.

Revision as of 23:36, 17 August 2021

There are 15 (fifteen) Core Stats in DoC.

Level

Your "Level" determines your cumulative experience and dictates which Abilities you have access to. When you "Level Up" by accumulating enough XP, you gain 2 Stat points which you can choose to distribute among 5 (five) stats (HP, Stamina, Strength, Arousal Gain, Stamina Recovery), as well as 1 (one) Ability Point, which can be used to obtain/upgrade an ability available to you at that level.

Most abilities become available as you gain higher levels, but some are only available if you meet certain conditions.

XP

"XP" refers to your Experience Points, which can be obtained from either winning or losing battles against the various enemies that you can encounter in the game.

Essence

The raw lifeforce contained within all the inhabitants of DoC's world. When you defeat an opponent, you take some of the Essence from them and add it to your own pool. Essence can be used as a currency, as well as a form of fuel/catalyst for certain creatures, including the player, transforming them into stronger versions of themselves.

Corruption

The main source of growth in DoC, "Corruption" grants the player access to new Abilities and Fight Moves, at the cost of preventing them from obtaining others. There are multiple sources of Corruption; the light of Nyx, the goo that seeps off of the bodies of "The Lost", the eldritch entities that grant power to demons, etc.. All have the power to corrupt the player in some way, including decisions they themselves make.

HP

Your Hit Points. Reaching 0 (zero) HP will cause the player to surrender themselves in battle. Can be upgraded when you Level-up. Each stat point consumed increases your total HP by "6" (V.0.5.0) / "1" (V.0.4.9).

Stamina

The resource for your Fight Moves in combat. Each move in a combo consumes from your current stamina and the amount of stamina consumed is shown at the top-left corner of the card, within a green hexagon. Can be upgraded when you Level-up. Each stat point consumed increases your total Stamina by "4" (V.0.5.0) / "1" (V.0.4.9).

Stamina Recovery

The amount of Stamina the player Recovers per turn of combat. Can be upgraded when you Level-Up. Each stat point consumed increases your Stamina Recovery Rate by "1" (V.0.5.0) / "1" (V.0.4.9).

Strength

The stat that factors in the total amount of damage the player can deal with Fight Moves. The damage value is shown in the center of the card, within a red pentagon. Can be upgraded when you Level-up. Each stat point consumed increases your total Strength by "3" (V.0.5.0) / "1" (V.0.4.9).

Arousal

This determines the player's 'lust', as well as is the main factor for unleashing the player's Symbiote Form (default name 'Echo'); Upon reaching 100 (One-Hundred) Arousal during battle, 'Echo' will be summoned, granting the player increased Stats, as well as access to a total of 6 Fight Move cards per turn and unlocking the Ability "___".

The player's minimum starting Arousal is "0" (zero) by default, but this can be increased. The default amount of Arousal the player gains per turn of combat is "20" (twenty). Can be upgraded when you Level-up. Each stat point consumed increases your total Arousal Gain by "2" (V.0.5.0) / "1" (V.0.4.9).

Crit %

The chance that the player will critically strike the opponent, dealing increased damage based on your current Crit DMG stat. The Crit % value is shown in the left-center of the card, within a red diamond.

Crit DMG

The amount of increased damage the player inflicts on opponents when they successfully land a critical hit.

Body Type

The player's physical form/size. The player starts with a "Slim" Physique, but can be upgraded through various means.

Height

The player's height, measuring how tall they are. Grants the player access to unique abilities and Fight Moves depending on how great a difference in size the player is from their opponent.

Cock Size

The length of the player's member(s).

Balls Size

The girth of the player's balls. Grants the player access to unique abilities and Fight Moves depending on how great a difference in size the player is from their opponent.