From Dawn of Corruption Wiki
- Added the Lost Naga as a new random encounter. (Written by jagaz)
- Comes with a new Hypnosis move he can use in fight.
- Will apply a persistent debuff if you lose against him.
- If you beat him with this debuff... You'll gain more strength than what you've lost.
- Added a cooldown mechanic to some fight skills
- Replaced the Accuracy stat with a Critical Hit Chance stat
- Rebalanced every fight in the game with those new mechanics
- Tweaked the Fight UI to display unusable fight skills.
- Added a tooltip on disabled fight skills that shows the reason why a skill is unusable
- Nerfed the Minotaur Guard's hp stat slightly.
- Added a credits page in the main menu!
- Fixed a typo for the corruption gained in the Lost Werewolf scenes
- Fixed an issue with the sigil of perception removing other fight modifiers